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RAMSES Documentation
27.0.130
Information for RAMSES users and developers
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Texture represents a texture resource. More...
#include <Texture3D.h>
Public Member Functions | |
uint32_t | getWidth () const |
Gets texture width. More... | |
uint32_t | getHeight () const |
Gets texture height. More... | |
uint32_t | getDepth () const |
Gets texture depth. More... | |
ETextureFormat | getTextureFormat () const |
Gets texture format. More... | |
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resourceId_t | getResourceId () const |
Get resource Id. More... | |
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sceneObjectId_t | getSceneObjectId () const |
Returns scene object id which is automatically assigned at creation time of object and is unique within scope of one scene. More... | |
sceneId_t | getSceneId () const |
Returns sceneid to which this object belongs to. More... | |
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const char * | getName () const |
Returns the name of the object. More... | |
status_t | setName (const char *name) |
Changes the name of the object. More... | |
ERamsesObjectType | getType () const |
Gets type of the object. More... | |
bool | isOfType (ERamsesObjectType type) const |
Checks if the object is of given type. More... | |
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status_t | validate () const |
Generates verbose validation of the object. More... | |
const char * | getValidationReport (EValidationSeverity minSeverity=EValidationSeverity_Info) const |
Provides verbose report in human readable form generated by validate. More... | |
const char * | getStatusMessage (status_t status) const |
Get the string description for a status provided by a RAMSES API function. More... | |
StatusObject (const StatusObject &other)=delete | |
Deleted copy constructor. More... | |
StatusObject & | operator= (const StatusObject &other)=delete |
Deleted copy assignment. More... | |
Public Attributes | |
class Texture3DImpl & | impl |
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class ResourceImpl & | impl |
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class SceneObjectImpl & | impl |
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class ClientObjectImpl & | impl |
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class RamsesObjectImpl & | impl |
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class StatusObjectImpl & | impl |
Protected Member Functions | |
Texture3D (Texture3DImpl &pimpl) | |
Constructor of Texture. More... | |
virtual | ~Texture3D () |
Destructor of the Texture. More... | |
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Resource (ResourceImpl &pimpl) | |
Constructor for Resource. More... | |
virtual | ~Resource () |
Destructor for Resource. More... | |
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SceneObject (SceneObjectImpl &pimpl) | |
Constructor for SceneObject. More... | |
virtual | ~SceneObject () |
Destructor of the SceneObject. More... | |
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ClientObject (ClientObjectImpl &pimpl) | |
Constructor for ClientObject. More... | |
virtual | ~ClientObject () |
Destructor of the ClientObject. More... | |
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RamsesObject (RamsesObjectImpl &pimpl) | |
Constructor for RamsesObject. More... | |
virtual | ~RamsesObject () |
Destructor of the RamsesObject. More... | |
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StatusObject (StatusObjectImpl &pimpl) | |
Constructor for StatusObject. More... | |
virtual | ~StatusObject () |
Destructor of the StatusObject. More... | |
Friends | |
class | SceneImpl |
Scene is the factory for creating Texture instances. More... | |
Texture represents a texture resource.
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explicitprotected |
Constructor of Texture.
[in] | pimpl | Internal data for implementation specifics of Texture (sink - instance becomes owner) |
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protectedvirtual |
Destructor of the Texture.
uint32_t ramses::Texture3D::getDepth | ( | ) | const |
Gets texture depth.
uint32_t ramses::Texture3D::getHeight | ( | ) | const |
Gets texture height.
ETextureFormat ramses::Texture3D::getTextureFormat | ( | ) | const |
Gets texture format.
uint32_t ramses::Texture3D::getWidth | ( | ) | const |
Gets texture width.
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friend |
Scene is the factory for creating Texture instances.
class Texture3DImpl& ramses::Texture3D::impl |
Stores internal data for implementation specifics of Texture.