RAMSES Documentation  27.0.130
Information for RAMSES users and developers
Public Member Functions | Public Attributes | Protected Member Functions | Friends | List of all members
ramses::SceneObject Class Reference

The SceneObject is a base class for all client API objects owned by a Scene. More...

#include <SceneObject.h>

Inheritance diagram for ramses::SceneObject:
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Collaboration diagram for ramses::SceneObject:
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Public Member Functions

sceneObjectId_t getSceneObjectId () const
 Returns scene object id which is automatically assigned at creation time of object and is unique within scope of one scene. More...
 
sceneId_t getSceneId () const
 Returns sceneid to which this object belongs to. More...
 
- Public Member Functions inherited from ramses::RamsesObject
const char * getName () const
 Returns the name of the object. More...
 
status_t setName (const char *name)
 Changes the name of the object. More...
 
ERamsesObjectType getType () const
 Gets type of the object. More...
 
bool isOfType (ERamsesObjectType type) const
 Checks if the object is of given type. More...
 
- Public Member Functions inherited from ramses::StatusObject
status_t validate () const
 Generates verbose validation of the object. More...
 
const char * getValidationReport (EValidationSeverity minSeverity=EValidationSeverity_Info) const
 Provides verbose report in human readable form generated by validate. More...
 
const char * getStatusMessage (status_t status) const
 Get the string description for a status provided by a RAMSES API function. More...
 
 StatusObject (const StatusObject &other)=delete
 Deleted copy constructor. More...
 
StatusObjectoperator= (const StatusObject &other)=delete
 Deleted copy assignment. More...
 

Public Attributes

class SceneObjectImpl & impl
 
- Public Attributes inherited from ramses::ClientObject
class ClientObjectImpl & impl
 
- Public Attributes inherited from ramses::RamsesObject
class RamsesObjectImpl & impl
 
- Public Attributes inherited from ramses::StatusObject
class StatusObjectImpl & impl
 

Protected Member Functions

 SceneObject (SceneObjectImpl &pimpl)
 Constructor for SceneObject. More...
 
virtual ~SceneObject ()
 Destructor of the SceneObject. More...
 
- Protected Member Functions inherited from ramses::ClientObject
 ClientObject (ClientObjectImpl &pimpl)
 Constructor for ClientObject. More...
 
virtual ~ClientObject ()
 Destructor of the ClientObject. More...
 
- Protected Member Functions inherited from ramses::RamsesObject
 RamsesObject (RamsesObjectImpl &pimpl)
 Constructor for RamsesObject. More...
 
virtual ~RamsesObject ()
 Destructor of the RamsesObject. More...
 
- Protected Member Functions inherited from ramses::StatusObject
 StatusObject (StatusObjectImpl &pimpl)
 Constructor for StatusObject. More...
 
virtual ~StatusObject ()
 Destructor of the StatusObject. More...
 

Friends

class SceneImpl
 

Detailed Description

The SceneObject is a base class for all client API objects owned by a Scene.

Constructor & Destructor Documentation

◆ SceneObject()

ramses::SceneObject::SceneObject ( SceneObjectImpl &  pimpl)
explicitprotected

Constructor for SceneObject.

Parameters
[in]pimplInternal data for implementation specifics of SceneObject (sink - instance becomes owner)

◆ ~SceneObject()

virtual ramses::SceneObject::~SceneObject ( )
protectedvirtual

Destructor of the SceneObject.

Member Function Documentation

◆ getSceneId()

sceneId_t ramses::SceneObject::getSceneId ( ) const

Returns sceneid to which this object belongs to.

Returns
Scene id this object belongs to

◆ getSceneObjectId()

sceneObjectId_t ramses::SceneObject::getSceneObjectId ( ) const

Returns scene object id which is automatically assigned at creation time of object and is unique within scope of one scene.

Returns
Scene object id.

Friends And Related Function Documentation

◆ SceneImpl

friend class SceneImpl
friend

SceneImpl is the factory for creating object instances which derive from SceneObject.

Member Data Documentation

◆ impl

class SceneObjectImpl& ramses::SceneObject::impl

Stores internal data for implementation specifics of SceneObject.


The documentation for this class was generated from the following file: