![]() |
RAMSES Documentation
27.0.130
Information for RAMSES users and developers
|
The SceneObject is a base class for all client API objects owned by a Scene. More...
#include <SceneObject.h>
Public Member Functions | |
| sceneObjectId_t | getSceneObjectId () const |
| Returns scene object id which is automatically assigned at creation time of object and is unique within scope of one scene. More... | |
| sceneId_t | getSceneId () const |
| Returns sceneid to which this object belongs to. More... | |
Public Member Functions inherited from ramses::RamsesObject | |
| const char * | getName () const |
| Returns the name of the object. More... | |
| status_t | setName (const char *name) |
| Changes the name of the object. More... | |
| ERamsesObjectType | getType () const |
| Gets type of the object. More... | |
| bool | isOfType (ERamsesObjectType type) const |
| Checks if the object is of given type. More... | |
Public Member Functions inherited from ramses::StatusObject | |
| status_t | validate () const |
| Generates verbose validation of the object. More... | |
| const char * | getValidationReport (EValidationSeverity minSeverity=EValidationSeverity_Info) const |
| Provides verbose report in human readable form generated by validate. More... | |
| const char * | getStatusMessage (status_t status) const |
| Get the string description for a status provided by a RAMSES API function. More... | |
| StatusObject (const StatusObject &other)=delete | |
| Deleted copy constructor. More... | |
| StatusObject & | operator= (const StatusObject &other)=delete |
| Deleted copy assignment. More... | |
Public Attributes | |
| class SceneObjectImpl & | impl |
Public Attributes inherited from ramses::ClientObject | |
| class ClientObjectImpl & | impl |
Public Attributes inherited from ramses::RamsesObject | |
| class RamsesObjectImpl & | impl |
Public Attributes inherited from ramses::StatusObject | |
| class StatusObjectImpl & | impl |
Protected Member Functions | |
| SceneObject (SceneObjectImpl &pimpl) | |
| Constructor for SceneObject. More... | |
| virtual | ~SceneObject () |
| Destructor of the SceneObject. More... | |
Protected Member Functions inherited from ramses::ClientObject | |
| ClientObject (ClientObjectImpl &pimpl) | |
| Constructor for ClientObject. More... | |
| virtual | ~ClientObject () |
| Destructor of the ClientObject. More... | |
Protected Member Functions inherited from ramses::RamsesObject | |
| RamsesObject (RamsesObjectImpl &pimpl) | |
| Constructor for RamsesObject. More... | |
| virtual | ~RamsesObject () |
| Destructor of the RamsesObject. More... | |
Protected Member Functions inherited from ramses::StatusObject | |
| StatusObject (StatusObjectImpl &pimpl) | |
| Constructor for StatusObject. More... | |
| virtual | ~StatusObject () |
| Destructor of the StatusObject. More... | |
Friends | |
| class | SceneImpl |
The SceneObject is a base class for all client API objects owned by a Scene.
|
explicitprotected |
Constructor for SceneObject.
| [in] | pimpl | Internal data for implementation specifics of SceneObject (sink - instance becomes owner) |
|
protectedvirtual |
Destructor of the SceneObject.
| sceneId_t ramses::SceneObject::getSceneId | ( | ) | const |
Returns sceneid to which this object belongs to.
| sceneObjectId_t ramses::SceneObject::getSceneObjectId | ( | ) | const |
Returns scene object id which is automatically assigned at creation time of object and is unique within scope of one scene.
|
friend |
SceneImpl is the factory for creating object instances which derive from SceneObject.
| class SceneObjectImpl& ramses::SceneObject::impl |
Stores internal data for implementation specifics of SceneObject.