Resource identifier used to refer to a resource on the renderer.
More...
#include <Types.h>
Resource identifier used to refer to a resource on the renderer.
- Parameters
-
[in] | low | The low 64 bits of the value |
[in] | high | The high 64 bits of the value |
◆ rendererResourceId_t() [1/2]
constexpr ramses::rendererResourceId_t::rendererResourceId_t |
( |
| ) |
|
|
inlineconstexpr |
Default constructor constructs invalid value.
◆ rendererResourceId_t() [2/2]
constexpr ramses::rendererResourceId_t::rendererResourceId_t |
( |
uint64_t |
low, |
|
|
uint64_t |
high |
|
) |
| |
|
inlineconstexpr |
The constructor.
- Parameters
-
[in] | low | The low bits of the ID |
[in] | high | The high bits of the ID |
◆ operator!=()
The comparison operator.
- Parameters
-
[in] | rhs | The instance to compare to |
- Returns
- True if same, false otherwise
◆ operator==()
The comparison operator.
- Parameters
-
[in] | rhs | The instance to compare to |
- Returns
- True if same, false otherwise
◆ highPart
uint64_t ramses::rendererResourceId_t::highPart |
The higher bits of the resource id.
◆ lowPart
uint64_t ramses::rendererResourceId_t::lowPart |
The lower bits of the resource id.
The documentation for this struct was generated from the following file:
- /home/runner/work/ramses/ramses/renderer/RendererLib/ramses-renderer-api/include/ramses-renderer-api/Types.h