RAMSES Documentation  27.0.130
Information for RAMSES users and developers
ramses::SplineBezierVector4i Member List

This is the complete list of members for ramses::SplineBezierVector4i, including all inherited members.

AnimationObject(AnimationObjectImpl &pimpl)ramses::AnimationObjectexplicitprotected
AnimationSystemData classramses::SplineBezierVector4ifriend
ClientObject(ClientObjectImpl &pimpl)ramses::ClientObjectexplicitprotected
getKeyValues(splineKeyIndex_t keyIndex, splineTimeStamp_t &timeStamp, int32_t &x, int32_t &y, int32_t &z, int32_t &w, float &tangentIn_x, float &tangentIn_y, float &tangentOut_x, float &tangentOut_y) constramses::SplineBezierVector4i
getName() constramses::RamsesObject
getNumberOfKeys() constramses::Spline
getSceneId() constramses::SceneObject
getSceneObjectId() constramses::SceneObject
getStatusMessage(status_t status) constramses::StatusObject
getType() constramses::RamsesObject
getValidationReport(EValidationSeverity minSeverity=EValidationSeverity_Info) constramses::StatusObject
implramses::Spline
isOfType(ERamsesObjectType type) constramses::RamsesObject
ramses::StatusObject::operator=(const StatusObject &other)=deleteramses::StatusObject
RamsesObject(RamsesObjectImpl &pimpl)ramses::RamsesObjectexplicitprotected
SceneObject(SceneObjectImpl &pimpl)ramses::SceneObjectexplicitprotected
setKey(splineTimeStamp_t timeStamp, int32_t x, int32_t y, int32_t z, int32_t w, float tangentIn_x, float tangentIn_y, float tangentOut_x, float tangentOut_y)ramses::SplineBezierVector4i
setName(const char *name)ramses::RamsesObject
Spline(SplineImpl &pimpl)ramses::Splineexplicitprotected
SplineBezierVector4i(SplineImpl &pimpl)ramses::SplineBezierVector4iexplicitprotected
StatusObject(const StatusObject &other)=deleteramses::StatusObject
StatusObject(StatusObjectImpl &pimpl)ramses::StatusObjectexplicitprotected
validate() constramses::StatusObject
~AnimationObject()ramses::AnimationObjectprotectedvirtual
~ClientObject()ramses::ClientObjectprotectedvirtual
~RamsesObject()ramses::RamsesObjectprotectedvirtual
~SceneObject()ramses::SceneObjectprotectedvirtual
~Spline()ramses::Splineprotectedvirtual
~SplineBezierVector4i()ramses::SplineBezierVector4iprotectedvirtual
~StatusObject()ramses::StatusObjectprotectedvirtual