addChild(Node &node) | ramses::Node | |
ClientObject(ClientObjectImpl &pimpl) | ramses::ClientObject | explicitprotected |
getAppearance() const | ramses::MeshNode | |
getAppearance() | ramses::MeshNode | |
getChild(uint32_t index) | ramses::Node | |
getChild(uint32_t index) const | ramses::Node | |
getChildCount() const | ramses::Node | |
getGeometryBinding() const | ramses::MeshNode | |
getGeometryBinding() | ramses::MeshNode | |
getIndexCount() const | ramses::MeshNode | |
getInstanceCount() const | ramses::MeshNode | |
getInverseModelMatrix(float(&inverseModelMatrix)[16]) const | ramses::Node | |
getModelMatrix(float(&modelMatrix)[16]) const | ramses::Node | |
getName() const | ramses::RamsesObject | |
getParent() | ramses::Node | |
getParent() const | ramses::Node | |
getRotation(float &x, float &y, float &z) const | ramses::Node | |
getRotation(float &x, float &y, float &z, ERotationConvention &rotationConvention) const | ramses::Node | |
getScaling(float &x, float &y, float &z) const | ramses::Node | |
getSceneId() const | ramses::SceneObject | |
getSceneObjectId() const | ramses::SceneObject | |
getStartIndex() const | ramses::MeshNode | |
getStartVertex() const | ramses::MeshNode | |
getStatusMessage(status_t status) const | ramses::StatusObject | |
getTranslation(float &x, float &y, float &z) const | ramses::Node | |
getType() const | ramses::RamsesObject | |
getValidationReport(EValidationSeverity minSeverity=EValidationSeverity_Info) const | ramses::StatusObject | |
getVisibility() const | ramses::Node | |
hasChild() const | ramses::Node | |
hasParent() const | ramses::Node | |
impl | ramses::MeshNode | |
isOfType(ERamsesObjectType type) const | ramses::RamsesObject | |
MeshNode(MeshNodeImpl &pimpl) | ramses::MeshNode | explicitprotected |
MeshNode(const MeshNode &other) | ramses::MeshNode | protected |
Node(NodeImpl &pimpl) | ramses::Node | explicitprotected |
operator=(const MeshNode &other) | ramses::MeshNode | protected |
ramses::StatusObject::operator=(const StatusObject &other)=delete | ramses::StatusObject | |
RamsesObject(RamsesObjectImpl &pimpl) | ramses::RamsesObject | explicitprotected |
removeAllChildren() | ramses::Node | |
removeAppearanceAndGeometry() | ramses::MeshNode | |
removeChild(Node &node) | ramses::Node | |
removeParent() | ramses::Node | |
rotate(float x, float y, float z) | ramses::Node | |
scale(float x, float y, float z) | ramses::Node | |
SceneImpl class | ramses::MeshNode | friend |
SceneObject(SceneObjectImpl &pimpl) | ramses::SceneObject | explicitprotected |
setAppearance(Appearance &appearance) | ramses::MeshNode | |
setGeometryBinding(GeometryBinding &geometry) | ramses::MeshNode | |
setIndexCount(uint32_t indexCount) | ramses::MeshNode | |
setInstanceCount(uint32_t instanceCount) | ramses::MeshNode | |
setName(const char *name) | ramses::RamsesObject | |
setParent(Node &node) | ramses::Node | |
setRotation(float x, float y, float z) | ramses::Node | |
setRotation(float x, float y, float z, ERotationConvention rotationConvention) | ramses::Node | |
setScaling(float x, float y, float z) | ramses::Node | |
setStartIndex(uint32_t startIndex) | ramses::MeshNode | |
setStartVertex(uint32_t startVertex) | ramses::MeshNode | |
setTranslation(float x, float y, float z) | ramses::Node | |
setVisibility(EVisibilityMode mode) | ramses::Node | |
StatusObject(const StatusObject &other)=delete | ramses::StatusObject | |
StatusObject(StatusObjectImpl &pimpl) | ramses::StatusObject | explicitprotected |
translate(float x, float y, float z) | ramses::Node | |
validate() const | ramses::StatusObject | |
~ClientObject() | ramses::ClientObject | protectedvirtual |
~MeshNode() | ramses::MeshNode | protectedvirtual |
~Node() | ramses::Node | protectedvirtual |
~RamsesObject() | ramses::RamsesObject | protectedvirtual |
~SceneObject() | ramses::SceneObject | protectedvirtual |
~StatusObject() | ramses::StatusObject | protectedvirtual |