addChild(Node &node) | ramses::Node | |
bindFrustumPlanes(const DataVector4f &frustumPlanesData, const DataVector2f &nearFarPlanesData) | ramses::Camera | |
bindViewportOffset(const DataVector2i &offsetData) | ramses::Camera | |
bindViewportSize(const DataVector2i &sizeData) | ramses::Camera | |
Camera(CameraNodeImpl &pimpl) | ramses::Camera | explicitprotected |
ClientObject(ClientObjectImpl &pimpl) | ramses::ClientObject | explicitprotected |
getBottomPlane() const | ramses::Camera | |
getChild(uint32_t index) | ramses::Node | |
getChild(uint32_t index) const | ramses::Node | |
getChildCount() const | ramses::Node | |
getFarPlane() const | ramses::Camera | |
getInverseModelMatrix(float(&inverseModelMatrix)[16]) const | ramses::Node | |
getLeftPlane() const | ramses::Camera | |
getModelMatrix(float(&modelMatrix)[16]) const | ramses::Node | |
getName() const | ramses::RamsesObject | |
getNearPlane() const | ramses::Camera | |
getParent() | ramses::Node | |
getParent() const | ramses::Node | |
getProjectionMatrix(float(&projectionMatrix)[16]) const | ramses::Camera | |
getRightPlane() const | ramses::Camera | |
getRotation(float &x, float &y, float &z) const | ramses::Node | |
getRotation(float &x, float &y, float &z, ERotationConvention &rotationConvention) const | ramses::Node | |
getScaling(float &x, float &y, float &z) const | ramses::Node | |
getSceneId() const | ramses::SceneObject | |
getSceneObjectId() const | ramses::SceneObject | |
getStatusMessage(status_t status) const | ramses::StatusObject | |
getTopPlane() const | ramses::Camera | |
getTranslation(float &x, float &y, float &z) const | ramses::Node | |
getType() const | ramses::RamsesObject | |
getValidationReport(EValidationSeverity minSeverity=EValidationSeverity_Info) const | ramses::StatusObject | |
getViewportHeight() const | ramses::Camera | |
getViewportWidth() const | ramses::Camera | |
getViewportX() const | ramses::Camera | |
getViewportY() const | ramses::Camera | |
getVisibility() const | ramses::Node | |
hasChild() const | ramses::Node | |
hasParent() const | ramses::Node | |
impl | ramses::Camera | |
isFrustumPlanesBound() const | ramses::Camera | |
isOfType(ERamsesObjectType type) const | ramses::RamsesObject | |
isViewportOffsetBound() const | ramses::Camera | |
isViewportSizeBound() const | ramses::Camera | |
Node(NodeImpl &pimpl) | ramses::Node | explicitprotected |
ramses::StatusObject::operator=(const StatusObject &other)=delete | ramses::StatusObject | |
RamsesObject(RamsesObjectImpl &pimpl) | ramses::RamsesObject | explicitprotected |
removeAllChildren() | ramses::Node | |
removeChild(Node &node) | ramses::Node | |
removeParent() | ramses::Node | |
rotate(float x, float y, float z) | ramses::Node | |
scale(float x, float y, float z) | ramses::Node | |
SceneImpl class | ramses::Camera | friend |
SceneObject(SceneObjectImpl &pimpl) | ramses::SceneObject | explicitprotected |
setFrustum(float leftPlane, float rightPlane, float bottomPlane, float topPlane, float nearPlane, float farPlane) | ramses::Camera | |
setName(const char *name) | ramses::RamsesObject | |
setParent(Node &node) | ramses::Node | |
setRotation(float x, float y, float z) | ramses::Node | |
setRotation(float x, float y, float z, ERotationConvention rotationConvention) | ramses::Node | |
setScaling(float x, float y, float z) | ramses::Node | |
setTranslation(float x, float y, float z) | ramses::Node | |
setViewport(int32_t x, int32_t y, uint32_t width, uint32_t height) | ramses::Camera | |
setVisibility(EVisibilityMode mode) | ramses::Node | |
StatusObject(const StatusObject &other)=delete | ramses::StatusObject | |
StatusObject(StatusObjectImpl &pimpl) | ramses::StatusObject | explicitprotected |
translate(float x, float y, float z) | ramses::Node | |
unbindFrustumPlanes() | ramses::Camera | |
unbindViewportOffset() | ramses::Camera | |
unbindViewportSize() | ramses::Camera | |
validate() const | ramses::StatusObject | |
~Camera() | ramses::Camera | protectedvirtual |
~ClientObject() | ramses::ClientObject | protectedvirtual |
~Node() | ramses::Node | protectedvirtual |
~RamsesObject() | ramses::RamsesObject | protectedvirtual |
~SceneObject() | ramses::SceneObject | protectedvirtual |
~StatusObject() | ramses::StatusObject | protectedvirtual |