AnimationSystem(AnimationSystemImpl &pimpl) | ramses::AnimationSystem | explicitprotected |
AnimationSystem(const AnimationSystem &other) | ramses::AnimationSystem | protected |
ClientObject(ClientObjectImpl &pimpl) | ramses::ClientObject | explicitprotected |
createAnimatedProperty(const Node &propertyOwner, EAnimatedProperty property, EAnimatedPropertyComponent propertyComponent=EAnimatedPropertyComponent_All, const char *name=nullptr) | ramses::AnimationSystem | |
createAnimatedProperty(const UniformInput &propertyOwner, const Appearance &appearance, EAnimatedPropertyComponent propertyComponent=EAnimatedPropertyComponent_All, const char *name=nullptr) | ramses::AnimationSystem | |
createAnimatedProperty(const DataObject &propertyOwner, EAnimatedPropertyComponent propertyComponent=EAnimatedPropertyComponent_All, const char *name=nullptr) | ramses::AnimationSystem | |
createAnimation(const AnimatedProperty &animatedProperty, const Spline &spline, const char *name=nullptr) | ramses::AnimationSystem | |
createAnimationSequence(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierFloat(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierInt32(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierVector2f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierVector2i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierVector3f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierVector3i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierVector4f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineBezierVector4i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearFloat(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearInt32(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearVector2f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearVector2i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearVector3f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearVector3i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearVector4f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineLinearVector4i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepBool(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepFloat(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepInt32(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepVector2f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepVector2i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepVector3f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepVector3i(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepVector4f(const char *name=nullptr) | ramses::AnimationSystem | |
createSplineStepVector4i(const char *name=nullptr) | ramses::AnimationSystem | |
destroy(AnimationObject &animationObject) | ramses::AnimationSystem | |
findObjectByName(const char *name) const | ramses::AnimationSystem | |
findObjectByName(const char *name) | ramses::AnimationSystem | |
getFinishedAnimationSincePreviousUpdate(uint32_t index) const | ramses::AnimationSystem | |
getFinishedAnimationSincePreviousUpdate(uint32_t index) | ramses::AnimationSystem | |
getName() const | ramses::RamsesObject | |
getNumberOfFinishedAnimationsSincePreviousUpdate() const | ramses::AnimationSystem | |
getSceneId() const | ramses::SceneObject | |
getSceneObjectId() const | ramses::SceneObject | |
getStatusMessage(status_t status) const | ramses::StatusObject | |
getTime() const | ramses::AnimationSystem | |
getType() const | ramses::RamsesObject | |
getValidationReport(EValidationSeverity minSeverity=EValidationSeverity_Info) const | ramses::StatusObject | |
impl | ramses::AnimationSystem | |
isOfType(ERamsesObjectType type) const | ramses::RamsesObject | |
operator=(const AnimationSystem &other) | ramses::AnimationSystem | protected |
ramses::StatusObject::operator=(const StatusObject &other)=delete | ramses::StatusObject | |
RamsesObject(RamsesObjectImpl &pimpl) | ramses::RamsesObject | explicitprotected |
SceneImpl class | ramses::AnimationSystem | friend |
SceneObject(SceneObjectImpl &pimpl) | ramses::SceneObject | explicitprotected |
setName(const char *name) | ramses::RamsesObject | |
setTime(globalTimeStamp_t timeStamp) | ramses::AnimationSystem | |
StatusObject(const StatusObject &other)=delete | ramses::StatusObject | |
StatusObject(StatusObjectImpl &pimpl) | ramses::StatusObject | explicitprotected |
validate() const | ramses::StatusObject | |
~AnimationSystem() | ramses::AnimationSystem | protectedvirtual |
~ClientObject() | ramses::ClientObject | protectedvirtual |
~RamsesObject() | ramses::RamsesObject | protectedvirtual |
~SceneObject() | ramses::SceneObject | protectedvirtual |
~StatusObject() | ramses::StatusObject | protectedvirtual |