RAMSES Documentation
27.0.130
Information for RAMSES users and developers
ramses
AnimationSequence
ramses::AnimationSequence Member List
This is the complete list of members for
ramses::AnimationSequence
, including all inherited members.
addAnimation
(const Animation &animation, sequenceTimeStamp_t startTimeInSequence=0u, sequenceTimeStamp_t stopTimeInSequence=0u)
ramses::AnimationSequence
AnimationObject
(AnimationObjectImpl &pimpl)
ramses::AnimationObject
explicit
protected
AnimationSequence
(AnimationSequenceImpl &pimpl)
ramses::AnimationSequence
explicit
protected
AnimationSequence
(const AnimationSequence &other)
ramses::AnimationSequence
protected
AnimationSystemData
class
ramses::AnimationSequence
friend
ClientObject
(ClientObjectImpl &pimpl)
ramses::ClientObject
explicit
protected
containsAnimation
(const Animation &animation) const
ramses::AnimationSequence
getAnimationLoopDuration
(const Animation &animation) const
ramses::AnimationSequence
getAnimationSequenceStopTime
() const
ramses::AnimationSequence
getAnimationStartTimeInSequence
(const Animation &animation) const
ramses::AnimationSequence
getAnimationStopTimeInSequence
(const Animation &animation) const
ramses::AnimationSequence
getName
() const
ramses::RamsesObject
getNumberOfAnimations
() const
ramses::AnimationSequence
getPlaybackSpeed
() const
ramses::AnimationSequence
getSceneId
() const
ramses::SceneObject
getSceneObjectId
() const
ramses::SceneObject
getStatusMessage
(status_t status) const
ramses::StatusObject
getType
() const
ramses::RamsesObject
getValidationReport
(EValidationSeverity minSeverity=EValidationSeverity_Info) const
ramses::StatusObject
impl
ramses::AnimationSequence
isAnimationLooping
(const Animation &animation) const
ramses::AnimationSequence
isAnimationRelative
(const Animation &animation) const
ramses::AnimationSequence
isOfType
(ERamsesObjectType type) const
ramses::RamsesObject
operator=
(const AnimationSequence &other)
ramses::AnimationSequence
protected
ramses::StatusObject::operator=
(const StatusObject &other)=delete
ramses::StatusObject
RamsesObject
(RamsesObjectImpl &pimpl)
ramses::RamsesObject
explicit
protected
removeAnimation
(const Animation &animation)
ramses::AnimationSequence
SceneObject
(SceneObjectImpl &pimpl)
ramses::SceneObject
explicit
protected
setAnimationAbsolute
(const Animation &animation)
ramses::AnimationSequence
setAnimationLooping
(const Animation &animation, timeMilliseconds_t loopDuration=0)
ramses::AnimationSequence
setAnimationRelative
(const Animation &animation)
ramses::AnimationSequence
setName
(const char *name)
ramses::RamsesObject
setPlaybackSpeed
(float playbackSpeed)
ramses::AnimationSequence
start
(timeMilliseconds_t offset=0)
ramses::AnimationSequence
startAt
(globalTimeStamp_t timeStamp)
ramses::AnimationSequence
startReverse
(timeMilliseconds_t offset=0)
ramses::AnimationSequence
startReverseAt
(globalTimeStamp_t timeStamp)
ramses::AnimationSequence
StatusObject
(const StatusObject &other)=delete
ramses::StatusObject
StatusObject
(StatusObjectImpl &pimpl)
ramses::StatusObject
explicit
protected
stop
(timeMilliseconds_t delay=0)
ramses::AnimationSequence
stopAt
(globalTimeStamp_t timeStamp)
ramses::AnimationSequence
validate
() const
ramses::StatusObject
~AnimationObject
()
ramses::AnimationObject
protected
virtual
~AnimationSequence
()
ramses::AnimationSequence
protected
virtual
~ClientObject
()
ramses::ClientObject
protected
virtual
~RamsesObject
()
ramses::RamsesObject
protected
virtual
~SceneObject
()
ramses::SceneObject
protected
virtual
~StatusObject
()
ramses::StatusObject
protected
virtual
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