RAMSES Documentation  27.0.130
Information for RAMSES users and developers
ramses::AnimationSequence Member List

This is the complete list of members for ramses::AnimationSequence, including all inherited members.

addAnimation(const Animation &animation, sequenceTimeStamp_t startTimeInSequence=0u, sequenceTimeStamp_t stopTimeInSequence=0u)ramses::AnimationSequence
AnimationObject(AnimationObjectImpl &pimpl)ramses::AnimationObjectexplicitprotected
AnimationSequence(AnimationSequenceImpl &pimpl)ramses::AnimationSequenceexplicitprotected
AnimationSequence(const AnimationSequence &other)ramses::AnimationSequenceprotected
AnimationSystemData classramses::AnimationSequencefriend
ClientObject(ClientObjectImpl &pimpl)ramses::ClientObjectexplicitprotected
containsAnimation(const Animation &animation) constramses::AnimationSequence
getAnimationLoopDuration(const Animation &animation) constramses::AnimationSequence
getAnimationSequenceStopTime() constramses::AnimationSequence
getAnimationStartTimeInSequence(const Animation &animation) constramses::AnimationSequence
getAnimationStopTimeInSequence(const Animation &animation) constramses::AnimationSequence
getName() constramses::RamsesObject
getNumberOfAnimations() constramses::AnimationSequence
getPlaybackSpeed() constramses::AnimationSequence
getSceneId() constramses::SceneObject
getSceneObjectId() constramses::SceneObject
getStatusMessage(status_t status) constramses::StatusObject
getType() constramses::RamsesObject
getValidationReport(EValidationSeverity minSeverity=EValidationSeverity_Info) constramses::StatusObject
implramses::AnimationSequence
isAnimationLooping(const Animation &animation) constramses::AnimationSequence
isAnimationRelative(const Animation &animation) constramses::AnimationSequence
isOfType(ERamsesObjectType type) constramses::RamsesObject
operator=(const AnimationSequence &other)ramses::AnimationSequenceprotected
ramses::StatusObject::operator=(const StatusObject &other)=deleteramses::StatusObject
RamsesObject(RamsesObjectImpl &pimpl)ramses::RamsesObjectexplicitprotected
removeAnimation(const Animation &animation)ramses::AnimationSequence
SceneObject(SceneObjectImpl &pimpl)ramses::SceneObjectexplicitprotected
setAnimationAbsolute(const Animation &animation)ramses::AnimationSequence
setAnimationLooping(const Animation &animation, timeMilliseconds_t loopDuration=0)ramses::AnimationSequence
setAnimationRelative(const Animation &animation)ramses::AnimationSequence
setName(const char *name)ramses::RamsesObject
setPlaybackSpeed(float playbackSpeed)ramses::AnimationSequence
start(timeMilliseconds_t offset=0)ramses::AnimationSequence
startAt(globalTimeStamp_t timeStamp)ramses::AnimationSequence
startReverse(timeMilliseconds_t offset=0)ramses::AnimationSequence
startReverseAt(globalTimeStamp_t timeStamp)ramses::AnimationSequence
StatusObject(const StatusObject &other)=deleteramses::StatusObject
StatusObject(StatusObjectImpl &pimpl)ramses::StatusObjectexplicitprotected
stop(timeMilliseconds_t delay=0)ramses::AnimationSequence
stopAt(globalTimeStamp_t timeStamp)ramses::AnimationSequence
validate() constramses::StatusObject
~AnimationObject()ramses::AnimationObjectprotectedvirtual
~AnimationSequence()ramses::AnimationSequenceprotectedvirtual
~ClientObject()ramses::ClientObjectprotectedvirtual
~RamsesObject()ramses::RamsesObjectprotectedvirtual
~SceneObject()ramses::SceneObjectprotectedvirtual
~StatusObject()ramses::StatusObjectprotectedvirtual