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| SceneStateEventHandler (ramses::RendererSceneControl &sceneControlApi, ramses::RamsesRenderer &renderer) |
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void | dataProviderCreated (ramses::sceneId_t sceneId, ramses::dataProviderId_t) override |
| This method will be called whenever a data provider is created. More...
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void | dataConsumerCreated (ramses::sceneId_t sceneId, ramses::dataConsumerId_t) override |
| This method will be called whenever a data consumer is created. More...
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void | waitForDataProviderOrConsumerCreated (ramses::sceneId_t sceneId) |
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Public Member Functions inherited from ramses::RendererSceneControlEventHandlerEmpty |
virtual void | sceneStateChanged (sceneId_t sceneId, RendererSceneState state) override |
| This method will be called when state of a scene changes. More...
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virtual void | offscreenBufferLinked (displayBufferId_t offscreenBufferId, sceneId_t consumerScene, dataConsumerId_t consumerId, bool success) override |
| This method will be called when the data link between offscreen buffer and scene's data slot is established. More...
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virtual void | dataLinked (sceneId_t providerScene, dataProviderId_t providerId, sceneId_t consumerScene, dataConsumerId_t consumerId, bool success) override |
| This method will be called when the data link between a data provider and data consumer is established. More...
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virtual void | dataUnlinked (sceneId_t consumerScene, dataConsumerId_t consumerId, bool success) override |
| This method will be called when the data link between a data provider and data consumer is destroyed. More...
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virtual void | dataProviderDestroyed (sceneId_t sceneId, dataProviderId_t dataProviderId) override |
| This method will be called when a data provider is destroyed. More...
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virtual void | dataConsumerDestroyed (sceneId_t sceneId, dataConsumerId_t dataConsumerId) override |
| This method will be called when a data consumer is destroyed. More...
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virtual void | sceneFlushed (sceneId_t sceneId, sceneVersionTag_t sceneVersionTag) override |
| This method will be called after a flush with version tag (ramses::Scene::flush) has been applied. More...
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virtual void | sceneExpirationMonitoringEnabled (sceneId_t sceneId) override |
| This method will be called whenever a scene which was not previously monitored for expiration has requested expiration monitoring by sending a scene flush with valid expiration timestamp (ramses::Scene::setExpirationTimestamp) and that flush was applied on renderer side. From this point on, the scene will be monitored, can expire and recover (sceneExpired, sceneRecoveredFromExpiration) until monitoring disabled again (sceneExpirationMonitoringDisabled). More...
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virtual void | sceneExpirationMonitoringDisabled (sceneId_t sceneId) override |
| This method will be called whenever a scene which was previously monitored for expiration has requested to stop being monitored by sending a scene flush with invalid expiration timestamp (ramses::Scene::setExpirationTimestamp) and that flush was applied on renderer side. This method will also be called if a previously monitored scene is unsubscribed from the renderer, i.e. drops state to ramses::RendererSceneState::Available from previous ramses::RendererSceneState::Ready (or potentially after canceled transition to ramses::RendererSceneState::Ready). From this point on, the scene will not be monitored anymore, regardless if it previously expired or not, i.e. there will be no expiration events (sceneExpired, sceneRecoveredFromExpiration) until monitoring enabled again (sceneExpirationMonitoringEnabled). More...
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virtual void | sceneExpired (sceneId_t sceneId) override |
| This method will be called if a scene which is enabled for expiration monitoring (sceneExpirationMonitoringEnabled) is on renderer (not necessarily rendered) at a state that expired, i.e. current time is after the expiration timestamp set via ramses::Scene::setExpirationTimestamp. This callback is called only once when the scene expires even if scene stays expired in subsequent frames. When the scene is updated again with a new not anymore expired timestamp, sceneRecoveredFromExpiration is called. More...
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virtual void | sceneRecoveredFromExpiration (sceneId_t sceneId) override |
| This method will be called if a scene which previously expired (ramses::Scene::setExpirationTimestamp and sceneExpired) was updated with a new expiration timestamp that is not expired anymore. This callback is called only once when the scene switches state from expired to not expired. This callback is not called when monitoring becomes disabled (sceneExpirationMonitoringDisabled) while scene is expired (sceneExpired). More...
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virtual void | streamAvailabilityChanged (waylandIviSurfaceId_t streamId, bool available) override |
| This method will be called when a new IVI video stream becomes available, or when an existing stream disappears In terms of Wayland protocol, a stream is available if an "ivi_application" exists which has created a wayland surface (wl_surface) with ivi_id=streamId, and the surface has at least one attached non-nullptr buffer (i.e. renderable content). More...
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virtual void | objectsPicked (sceneId_t sceneId, const pickableObjectId_t *pickedObjects, uint32_t pickedObjectsCount) override |
| This method will be called when there were scene objects picked. A ramses::PickableObject can be 'picked' via a pick input event which is passed to ramses::RendererSceneControl when the scene is rendered (see ramses::RendererSceneControl::handlePickEvent). More...
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Public Member Functions inherited from ramses::IRendererSceneControlEventHandler |
virtual | ~IRendererSceneControlEventHandler ()=default |
| Empty destructor. More...
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