9 #ifndef RAMSES_SCENEREFERENCE_H
10 #define RAMSES_SCENEREFERENCE_H
114 class SceneReferenceImpl&
impl;
120 friend class SceneImpl;
#define RAMSES_API
Definition: APIExport.h:35
The SceneObject is a base class for all client API objects owned by a Scene.
Definition: SceneObject.h:20
The SceneReference object refers to another ramses scene using its sceneId.
Definition: SceneReference.h:37
status_t requestNotificationsForSceneVersionTags(bool flag)
Request callbacks (ramses::IClientEventHandler::sceneReferenceFlushed) to be triggered whenever a flu...
SceneReference(SceneReferenceImpl &pimpl)
Constructor for SceneReference.
status_t requestState(RendererSceneState requestedState)
Set a requested state for this scene reference.
sceneId_t getReferencedSceneId() const
Get the sceneId of the referenced scene.
RendererSceneState getRequestedState() const
Get the currently requested state for this scene reference.
status_t setRenderOrder(int32_t renderOrder)
Set scene render order.
virtual ~SceneReference() override
Destructor of the SceneReference.
class SceneReferenceImpl & impl
Definition: SceneReference.h:114
Helper class to create strongly typed values out of various types.
Definition: StronglyTypedValue.h:23
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
uint32_t status_t
Status is a handle to the result of an API call.
Definition: RamsesFrameworkTypes.h:26
RendererSceneState
Definition: RendererSceneState.h:19