9 #ifndef RAMSES_RESOURCE_H
10 #define RAMSES_RESOURCE_H
37 friend class RamsesClientImpl;
#define RAMSES_API
Definition: APIExport.h:35
The Resource is the base class of all resources, such as arrays and textures.
Definition: Resource.h:20
virtual ~Resource()
Destructor for Resource.
class ResourceImpl & impl
Definition: Resource.h:31
Resource(ResourceImpl &pimpl)
Constructor for Resource.
resourceId_t getResourceId() const
Get resource Id.
The SceneObject is a base class for all client API objects owned by a Scene.
Definition: SceneObject.h:20
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
Resource identifier used to refer to a resource.
Definition: RamsesFrameworkTypes.h:84