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RAMSES Documentation
27.0.130
Information for RAMSES users and developers
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#include "ramses-client-api/EDataType.h"#include "ramses-client-api/MipLevelData.h"#include "ramses-client-api/TextureEnums.h"#include "ramses-client-api/TextureSwizzle.h"#include "ramses-framework-api/RamsesFrameworkTypes.h"#include <string>Go to the source code of this file.
Classes | |
| class | ramses::ResourceDataPool |
| The ResourceDataPool holds resource data which can be instantiated for a given scene. Resource data can either be added by calling the add functions or by attaching a resource data file to the pool. The same resource data can be instantiated by multiple scenes at the same time. More... | |
Namespaces | |
| ramses | |
| The RAMSES namespace contains all client side objects and functions used to implement RAMSES applications. RAMSES refers to these applications as clients. | |