9 #ifndef RAMSES_RAMSESFRAMEWORKTYPES_H
10 #define RAMSES_RAMSESFRAMEWORKTYPES_H
144 return !(*
this == other);
Helper class to create strongly typed values out of various types.
Definition: StronglyTypedValue.h:23
static constexpr StronglyTypedValue Invalid()
Static Getter for Invalid.
Definition: StronglyTypedValue.h:34
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
ELogLevel
Type of Ramses Log Level.
Definition: RamsesFrameworkTypes.h:177
std::function< void(ELogLevel, const std::string &, const std::string &)> LogHandlerFunc
Definition: RamsesFrameworkTypes.h:197
uint32_t status_t
Status is a handle to the result of an API call.
Definition: RamsesFrameworkTypes.h:26
EClearFlags
Clear flags used to specify which components of a render target or display buffer should be cleared.
Definition: RamsesFrameworkTypes.h:256
@ EClearFlags_All
Definition: RamsesFrameworkTypes.h:263
@ EClearFlags_Depth
Definition: RamsesFrameworkTypes.h:260
@ EClearFlags_None
Definition: RamsesFrameworkTypes.h:257
@ EClearFlags_Color
Definition: RamsesFrameworkTypes.h:259
@ EClearFlags_Stencil
Definition: RamsesFrameworkTypes.h:261
ERamsesShellType
Type of Ramses Shell.
Definition: RamsesFrameworkTypes.h:167
@ ERamsesShellType_Console
Definition: RamsesFrameworkTypes.h:169
@ ERamsesShellType_Default
Definition: RamsesFrameworkTypes.h:170
@ ERamsesShellType_None
Definition: RamsesFrameworkTypes.h:168
constexpr const status_t StatusOK
Status returned from RAMSES client API methods that succeeded.
Definition: RamsesFrameworkTypes.h:32
constexpr const resourceCacheFlag_t ResourceCacheFlag_DoNotCache
Requests the render to not cache a resource. This is the default value.
Definition: RamsesFrameworkTypes.h:212
uint64_t sceneVersionTag_t
Scene version tag used to refer to content versions of a scene. A scene version may be updated along ...
Definition: RamsesFrameworkTypes.h:49
constexpr const sceneVersionTag_t InvalidSceneVersionTag
Scene version tag used to refer to an invalid scene version.
Definition: RamsesFrameworkTypes.h:54
Struct used as unique id for the strongly typed scene id.
Definition: RamsesFrameworkTypes.h:37
Struct used as unique id for the strongly typed node Id.
Definition: RamsesFrameworkTypes.h:156
Dummy struct to uniquely define ramses::pickableObjectId_t.
Definition: RamsesFrameworkTypes.h:215
Struct used as unique id for the strongly-typed cache flag.
Definition: RamsesFrameworkTypes.h:202
Resource identifier used to refer to a resource.
Definition: RamsesFrameworkTypes.h:84
constexpr resourceId_t()
Default constructor initialized to Invalid.
Definition: RamsesFrameworkTypes.h:88
constexpr bool operator==(const resourceId_t &other) const
Equal compare operator.
Definition: RamsesFrameworkTypes.h:130
uint64_t highPart
High bits.
Definition: RamsesFrameworkTypes.h:150
constexpr bool operator!=(const resourceId_t &other) const
Unequal compare operator.
Definition: RamsesFrameworkTypes.h:142
constexpr resourceId_t(uint64_t low, uint64_t high)
Construct with low and high part.
Definition: RamsesFrameworkTypes.h:99
static constexpr resourceId_t Invalid()
Create invalid resource Id.
Definition: RamsesFrameworkTypes.h:109
uint64_t lowPart
Low bits.
Definition: RamsesFrameworkTypes.h:148
constexpr bool isValid() const
Check if resource is valid.
Definition: RamsesFrameworkTypes.h:118
Dummy struct to uniquely define ramses::sceneObjectId_t.
Definition: RamsesFrameworkTypes.h:224
Struct used as unique id for the strongly typed Wayland IVI Layer Id.
Definition: RamsesFrameworkTypes.h:244
Struct used as unique id for the strongly typed Wayland IVI Surface Id.
Definition: RamsesFrameworkTypes.h:232