9 #ifndef RAMSES_RENDERERAPI_DEFAULTRENDERERRESOURCECACHE_H
10 #define RAMSES_RENDERERAPI_DEFAULTRENDERERRESOURCECACHE_H
115 class DefaultRendererResourceCacheImpl&
impl;
#define RAMSES_API
Definition: APIExport.h:35
The DefaultRendererResourceCache provides a simple example on how the IRendererResourceCache interfac...
Definition: DefaultRendererResourceCache.h:22
void storeResource(rendererResourceId_t resourceId, const uint8_t *resourceData, uint32_t resourceDataSize, resourceCacheFlag_t cacheFlag, sceneId_t sceneId) override
Called by RamsesRenderer with the final resource for storing. This is called immediately after should...
bool shouldResourceBeCached(rendererResourceId_t resourceId, uint32_t resourceDataSize, resourceCacheFlag_t cacheFlag, sceneId_t sceneId) const override
Called by RamsesRenderer when a resource was not in the cache and is now available from other source....
class DefaultRendererResourceCacheImpl & impl
Definition: DefaultRendererResourceCache.h:115
virtual ~DefaultRendererResourceCache() override
Destructor of DefaultRendererResourceCache.
bool loadFromFile(const char *filePath)
Load all content from a file. It is assumed that the file has been created using saveToFile(....
bool hasResource(rendererResourceId_t resourceId, uint32_t &size) const override
Called by RamsesRenderer to ask for a resource with the given id.
DefaultRendererResourceCache(uint32_t maxCacheSizeInBytes)
Construct a DefaultRendererResourceCache with a given maximum size. Whenever the size limit is exceed...
DefaultRendererResourceCache(const DefaultRendererResourceCache &other)=delete
Deleted copy constructor.
DefaultRendererResourceCache & operator=(const DefaultRendererResourceCache &other)=delete
Deleted copy assignment.
bool getResourceData(rendererResourceId_t resourceId, uint8_t *buffer, uint32_t bufferSize) const override
Called by RamsesRenderer to get the resource data associated with a given resource id....
void saveToFile(const char *filePath) const
Save current content of the cache to a file.
An interface used to implement a caching mechanism for resources used on the RamsesRenderer....
Definition: IRendererResourceCache.h:22
Helper class to create strongly typed values out of various types.
Definition: StronglyTypedValue.h:23
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
Resource identifier used to refer to a resource on the renderer.
Definition: Types.h:33