Texture represents a 2-D texture resource.
Definition: Texture2D.h:24
ETextureFormat getTextureFormat() const
Gets texture format.
class Texture2DImpl & impl
Definition: Texture2D.h:29
uint32_t getWidth() const
Gets texture width.
Texture2D(Texture2DImpl &pimpl)
Constructor of Texture.
virtual ~Texture2D()
Destructor of the Texture.
const TextureSwizzle & getTextureSwizzle() const
Gets swizzle description.
uint32_t getHeight() const
Gets texture height.
Information of how color channels of a texture are reordered or set to fixed value (one,...
Definition: TextureSwizzle.h:23