9 #ifndef RAMSES_SPLINELINEARVECTOR4I_H
10 #define RAMSES_SPLINELINEARVECTOR4I_H
54 friend class AnimationSystemData;
#define RAMSES_API
Definition: APIExport.h:35
The SplineLinearVector4i stores spline keys of type Vector4i that can be used for animation with line...
Definition: SplineLinearVector4i.h:21
virtual ~SplineLinearVector4i()
Destructor of the SplineLinearVector4i.
status_t setKey(splineTimeStamp_t timeStamp, int32_t x, int32_t y, int32_t z, int32_t w)
Sets a spline key at given time with given value.
SplineLinearVector4i(SplineImpl &pimpl)
Constructor of SplineLinearVector4i.
status_t getKeyValues(splineKeyIndex_t keyIndex, splineTimeStamp_t &timeStamp, int32_t &x, int32_t &y, int32_t &z, int32_t &w) const
Gets key value and time stamp for a given key index.
The Spline is a set of keys describing an animation.
Definition: Spline.h:20
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
uint32_t status_t
Status is a handle to the result of an API call.
Definition: RamsesFrameworkTypes.h:26
uint32_t splineKeyIndex_t
Definition: AnimationTypes.h:20
uint32_t splineTimeStamp_t
Definition: AnimationTypes.h:18