9 #ifndef RAMSES_SPLINEBEZIERFLOAT_H
10 #define RAMSES_SPLINEBEZIERFLOAT_H
56 friend class AnimationSystemData;
#define RAMSES_API
Definition: APIExport.h:35
The SplineBezierFloat stores spline keys of type float that can be used for animation with Bezier int...
Definition: SplineBezierFloat.h:21
SplineBezierFloat(SplineImpl &pimpl)
Constructor of SplineBezierFloat.
status_t setKey(splineTimeStamp_t timeStamp, float value, float tangentIn_x, float tangentIn_y, float tangentOut_x, float tangentOut_y)
Sets a spline key at given time with given value.
virtual ~SplineBezierFloat()
Destructor of the SplineBezierFloat.
status_t getKeyValues(splineKeyIndex_t keyIndex, splineTimeStamp_t &timeStamp, float &value, float &tangentIn_x, float &tangentIn_y, float &tangentOut_x, float &tangentOut_y) const
Gets key value and time stamp for a given key index.
The Spline is a set of keys describing an animation.
Definition: Spline.h:20
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
uint32_t status_t
Status is a handle to the result of an API call.
Definition: RamsesFrameworkTypes.h:26
uint32_t splineKeyIndex_t
Definition: AnimationTypes.h:20
uint32_t splineTimeStamp_t
Definition: AnimationTypes.h:18