9 #ifndef RAMSES_RENDERERSCENECONTROL_H 
   10 #define RAMSES_RENDERERSCENECONTROL_H 
   18     class IRendererSceneControlEventHandler;
 
  269         class RendererSceneControlImpl& 
impl;
 
  272         friend class RamsesRendererImpl;
 
#define RAMSES_API
Definition: APIExport.h:35
 
Provides an interface for handling the result of renderer scene control events. Implementation of thi...
Definition: IRendererSceneControlEventHandler.h:24
 
Control states of scenes.
Definition: RendererSceneControl.h:33
 
status_t linkExternalBuffer(externalBufferId_t externalBufferId, sceneId_t consumerSceneId, dataConsumerId_t consumerDataSlotId)
Links external buffer to a data consumer in scene.
 
status_t unlinkData(sceneId_t consumerSceneId, dataConsumerId_t consumerId)
Removes an existing link between data provider and consumer (linkData) or offscreen buffer and consum...
 
status_t setSceneState(sceneId_t sceneId, RendererSceneState state)
Request state change of a scene.
 
status_t linkOffscreenBuffer(displayBufferId_t offscreenBufferId, sceneId_t consumerSceneId, dataConsumerId_t consumerDataSlotId)
Links display's offscreen buffer to a data consumer in scene.
 
status_t setSceneMapping(sceneId_t sceneId, displayId_t displayId)
Set scene display mapping.
 
RendererSceneControl()=delete
Deleted default constructor.
 
RendererSceneControl(const RendererSceneControl &)=delete
Deleted copy constructor.
 
class RendererSceneControlImpl & impl
Stores internal data for implementation specifics.
Definition: RendererSceneControl.h:269
 
status_t handlePickEvent(sceneId_t sceneId, float bufferNormalizedCoordX, float bufferNormalizedCoordY)
Trigger renderer to test if given pick event with coordinates intersects with any instances of ramses...
 
status_t dispatchEvents(IRendererSceneControlEventHandler &eventHandler)
RendererSceneControl methods push commands to an internal queue which is submitted when calling flush...
 
status_t setSceneDisplayBufferAssignment(sceneId_t sceneId, displayBufferId_t displayBuffer, int32_t sceneRenderOrder=0)
Set scene display buffer assignment.
 
RendererSceneControl & operator=(const RendererSceneControl &other)=delete
Deleted copy assignment.
 
status_t linkData(sceneId_t providerSceneId, dataProviderId_t providerId, sceneId_t consumerSceneId, dataConsumerId_t consumerId)
Links a data provider from one scene to a data consumer in another scene.
 
status_t flush()
Submits scene control commands (API calls on RendererSceneControl) since previous flush to be execute...
 
The StatusObject provides status message handling.
Definition: StatusObject.h:22
 
Helper class to create strongly typed values out of various types.
Definition: StronglyTypedValue.h:23
 
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
 
uint32_t status_t
Status is a handle to the result of an API call.
Definition: RamsesFrameworkTypes.h:26
 
RendererSceneState
Definition: RendererSceneState.h:19
 
constexpr ramses::sceneId_t consumerSceneId(2u)
 
constexpr ramses::sceneId_t providerSceneId(1u)