RAMSES Documentation  27.0.130
Information for RAMSES users and developers
RenderTargetDescription.h
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1 // -------------------------------------------------------------------------
2 // Copyright (C) 2017 BMW Car IT GmbH
3 // -------------------------------------------------------------------------
4 // This Source Code Form is subject to the terms of the Mozilla Public
5 // License, v. 2.0. If a copy of the MPL was not distributed with this
6 // file, You can obtain one at https://mozilla.org/MPL/2.0/.
7 // -------------------------------------------------------------------------
8 
9 #ifndef RAMSES_RENDERTARGETDESCRIPTION_H
10 #define RAMSES_RENDERTARGETDESCRIPTION_H
11 
13 
14 namespace ramses
15 {
16  class RenderBuffer;
17 
22  {
23  public:
28 
41  status_t addRenderBuffer(const RenderBuffer& renderBuffer);
42 
46  class RenderTargetDescriptionImpl& impl;
47  };
48 }
49 
50 #endif
#define RAMSES_API
Definition: APIExport.h:35
RenderBuffer can be used with RenderTarget as buffer for writing or with TextureSampler as buffer for...
Definition: RenderBuffer.h:25
RenderTargetDescription holds all necessary information for a RenderTarget to be created.
Definition: RenderTargetDescription.h:22
class RenderTargetDescriptionImpl & impl
Stores internal data for implementation specifics of RenderTargetDescription.
Definition: RenderTargetDescription.h:46
RenderTargetDescription()
Constructor of RenderTargetDescription.
status_t addRenderBuffer(const RenderBuffer &renderBuffer)
Adds a RenderBuffer to the RenderTargetDescription.
The StatusObject provides status message handling.
Definition: StatusObject.h:22
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
uint32_t status_t
Status is a handle to the result of an API call.
Definition: RamsesFrameworkTypes.h:26