9 #ifndef RAMSES_ANIMATIONSYSTEMREALTIME_H
10 #define RAMSES_ANIMATIONSYSTEMREALTIME_H
53 friend class SceneImpl;
#define RAMSES_API
Definition: APIExport.h:35
The AnimationSystemRealTime is a special version of AnimationSystem that is designed to use system ti...
Definition: AnimationSystemRealTime.h:33
virtual ~AnimationSystemRealTime()
Destructor of the animation system.
AnimationSystemRealTime & operator=(const AnimationSystemRealTime &other)
Assignment operator of animation system.
AnimationSystemRealTime(const AnimationSystemRealTime &other)
Copy constructor of animation system.
status_t updateLocalTime(globalTimeStamp_t systemTime=0u)
Sets the local animation system to a given time. The time used should always be system time,...
status_t setTime(globalTimeStamp_t timeStamp)
Hidden method from AnimationSystem base class as time cannot be set to AnimationSystemRealTime.
AnimationSystemRealTime(AnimationSystemImpl &pimpl)
Constructor of the animation system.
The AnimationSystem holds all animation related data.
Definition: AnimationSystem.h:57
The RAMSES namespace contains all client side objects and functions used to implement RAMSES applicat...
Definition: AnimatedProperty.h:15
uint32_t status_t
Status is a handle to the result of an API call.
Definition: RamsesFrameworkTypes.h:26
uint64_t globalTimeStamp_t
Definition: AnimationTypes.h:17